Boxes stopped spawning after installing
Backpack Json
{
"Drop on Death (true/false)": true,
"Erase on Death (true/false)": false,
"Use Blacklist (true/false)": false,
"Clear Backpacks on Map-Wipe (true/false)": false,
"Only Save Backpacks on Server-Save (true/false)": false,
"Blacklisted Items (Item Shortnames)": [
"autoturret",
"lmg.m249"
],
"Backpack Size (1-7 Rows)": 7
}
Betterloot:{ "Generic": { "blueprintProbability": 0.11, "listUpdatesOnLoaded": true, "removeStackedContainers": true, "WatchedPrefabs": [ "assets/bundled/prefabs/radtown/crate_basic.prefab", "assets/bundled/prefabs/radtown/crate_elite.prefab", "assets/bundled/prefabs/radtown/crate_mine.prefab", "assets/bundled/prefabs/radtown/crate_normal.prefab", "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab", "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab", "assets/bundled/prefabs/radtown/crate_tools.prefab", "assets/bundled/prefabs/radtown/crate_underwater_advanced.prefab", "assets/bundled/prefabs/radtown/crate_underwater_basic.prefab", "assets/bundled/prefabs/radtown/foodbox.prefab", "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab", "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab", "assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab", "assets/bundled/prefabs/radtown/loot_trash.prefab", "assets/bundled/prefabs/radtown/minecart.prefab", "assets/bundled/prefabs/radtown/oil_barrel.prefab", "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "assets/prefabs/npc/patrol helicopter/heli_crate.prefab", "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "assets/prefabs/misc/supply drop/supply_drop.prefab" ] }, "Rarity": { "Override": { "autoturret": 4, "lmg.m249": 4, "targeting.computer": 3 } } }
After that I installed Backpack and since that Betterloot is not working anymore.
In the oxide\data\BetterLoot\LootTables.json file: Open it, and copy the contents into jsonlint.com and have it check for errors. There is also a oxide\config\BetterLoot.json that you can run through jsonlint.com to catch any errors.
Before I installed this mod backpack the mod Betterloot
I also had the files checked here: https://jsonlint.com/
No files have been adjusted manually, just standard installation
As you can see, all files have just been created
https://i.imgur.com/tA6Uvk2.png
There's always a box at the gas station
https://i.imgur.com/YFks18a.jpeg
As I said it was all done until I installed the MOD Backpack - the Betterloot is not working anymore
o.reload BetterLoot and lemme know if you see this in console:
(16:05:28) | Unloaded plugin BetterLoot v3.0.1 by Default
(16:05:28) | [BetterLoot] Using '18' active of '20' supported containertypes
(16:05:28) | [BetterLoot] Updating internals ...
(16:05:28) | Loaded plugin BetterLoot v3.0.1 by Default
(16:05:28) | [BetterLoot] Removed 167 stacked LootContainer
(16:05:30) | [BetterLoot] Populated '4664' supported containers. (01:41:04) | Unloaded plugin BetterLoot v3.0.1 by Default
(01:41:04) | [BetterLoot] Using '21' active of '23' supported containertypes
(01:41:04) | [BetterLoot] Updating internals ...
(01:41:04) | Loaded plugin BetterLoot v3.0.1 by Default
(01:41:05) | [BetterLoot] No stacked LootContainer found.
(01:41:06) | [BetterLoot] Populated '5400' supported containers.
Gotteshand(01:41:04) | Unloaded plugin BetterLoot v3.0.1 by Default
(01:41:04) | [BetterLoot] Using '21' active of '23' supported containertypes
(01:41:04) | [BetterLoot] Updating internals ...
(01:41:04) | Loaded plugin BetterLoot v3.0.1 by Default
(01:41:05) | [BetterLoot] No stacked LootContainer found.
(01:41:06) | [BetterLoot] Populated '5400' supported containers.
It certainly looks as though it has loaded but try typing "plugins" in your rustadmin consol to see which ones are loaded, I am having no problems with betterloot or backpacks conflicting,
GotteshandWhen I do a map wipe, it works. This happens often when you install MODS that the map needs to be wiped afterwards
Those plugins have an option to wipe after a new map is installed. my mods are all working with no conflicts before and after the new map, I dont wipe my backpacks when i wipe the server as i use it the same way as inventory guardian saves your inventory