I set min items 10, max items 20, I set items which I want in drop but it only gives 8 items every time.
Any ideas?
Any ideas?
mieskualso drops do not disaperiing after emptied :( and sometimes I do get empty drops to
Are you using FancyDrop plugin, IF you are check the config , and as for the BetterLoot data file only edit it with the plugin unloaded, then save and reload plugin
UnityEngine.Random.RangeI hard coded an Int I wanted to validate and regardless of the Int returned or specified, BetterLoot spawns the incorrect amount of items. I would think if I spawn a min/max of equal value I should see that reflected, but maybe I'm missing something or other behaviors are at play.