Barrels around some monuments giving vanilla loot
Hi,
I've noticed some blue and brown barrels around the outskirts of certain mouments (train yard, power plant) are drop vanilla loot instead ot he adjustments i've made via the plugin. Could this be a bug?

Many Thanks
The blue and brown barrels have 2 different loot tables, have you made the changes to both of them?

I have yes, Loot barrel 1 and Loot barrel 2. I did use the online editor. I can check to see if thats missing anything.
And it's only on the outskirts of the monuments. Road side trash and low tier monuments still provide the additional extra loot.

I can grab some video or screenshots of the locations if this helps?

Pastebin of the output of the web editor: https://pastebin.com/3MUmuzqu
And my config below

{
  "Generic": {
    "blueprintProbability": 0.01,
    "listUpdatesOnLoaded": true,
    "removeStackedContainers": true,
    "WatchedPrefabs": [
      "assets/bundled/prefabs/radtown/crate_basic.prefab",
      "assets/bundled/prefabs/radtown/crate_elite.prefab",
      "assets/bundled/prefabs/radtown/crate_mine.prefab",
      "assets/bundled/prefabs/radtown/crate_normal.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
      "assets/bundled/prefabs/radtown/crate_tools.prefab",
      "assets/bundled/prefabs/radtown/crate_underwater_advanced.prefab",
      "assets/bundled/prefabs/radtown/crate_underwater_basic.prefab",
      "assets/bundled/prefabs/radtown/foodbox.prefab",
      "assets/bundled/prefabs/radtown/loot_barrel_1.prefab",
      "assets/bundled/prefabs/radtown/loot_barrel_2.prefab",
      "assets/bundled/prefabs/radtown/loot_trash.prefab",
      "assets/bundled/prefabs/radtown/minecart.prefab",
      "assets/bundled/prefabs/radtown/oil_barrel.prefab",
      "assets/prefabs/npc/m2bradley/bradley_crate.prefab",
      "assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
      "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
      "assets/prefabs/misc/supply drop/supply_drop.prefab"
    ]
  },
  "Rarity": {
    "Override": {
      "autoturret": 4,
      "lmg.m249": 4,
      "rifle.l96": 4,
      "rifle.bolt": 4
    }
  }
}
Hi, have you managed to solve the problem?

I still get barrels near the radtowns that give vanilla loot.

Thanks...
@DuckTales@aledelgado

add this into your config file
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab",

Reload the plugin,
5dae0d45e86de.png OxiniX
@DuckTales@aledelgado

add this into your config file
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab",

Reload the plugin,

This is what I meant by both of the different loot tables