Debug.bindings.h output in logsNot An Issue
Would anyone have any idea what this error is referring to?

[Better Chat] [Rustville] CTOWNGUY: dude i hate them freakin high walls
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

It happens after everything in server. Meaning someone talks in game 'BetterChat" and this line is displayed. Someone joins or disconnects. Seems to pop after every thing that takes place.

Thinking it may be the cause of lag and rubberbanding. We only started getting this error and lag after our MAP only wipe yesterday.

Thank you for any help/direction.
That isn’t from this plugin nor Oxide, it is debug output from Unity.
In response to Wulf ():
That isn’t from this plugin nor Oxide, it is debug output from Unity.
Ahhhh man; since you're KING support. Even over all the hosting services support. Is this something I need to remedy and could be causing the issues of rubberbanding? Or is it just a trivial thing that affects nothing really?

I've just never seen it before.

WULF I GREATLY appreciate you my dude. And I do mean KING SUPPORT (god status)   XD

Merged post

RIP and now another one

(Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 735)
Those log messages would not be causing performance issues, those are pretty standard output across Unity games.
In response to Wulf ():
Those log messages would not be causing performance issues, those are pretty standard output across...

As always Wulf I greatly appreciate your help. Seems like all other avenues can never answer just a basic inquiry. well I assume basic in a sense.

 

Again, greatly appreciate the help.

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