Hi this plugin is causing my servers to crash after the latest update from FP
Causing server to crash
same thing here. Unloaded it till a patch comes out
I'm getting this error after every chat message.
ArgumentNullException: Value cannot be null. Parameter name: exception
I'm running Better Chat on my server and I'm not getting an errors or crashing. I did have a few plugins that didn't load right are the Oxide update, I just did o.reload and the plugins work now.
The errors can only be seen in your console. Here is the full error.
[Better Chat] [Global] [Admin] Seezure: Test
ArgumentNullException: Value cannot be null.
Parameter name: exception
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) [0x00003] in <47fc8c70fa834cbf8141d7c1a7589125>:0
at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1[TResult].SetException (System.Exception exception) [0x00000] in <47fc8c70fa834cbf8141d7c1a7589125>:0
at ConVar.Chat.sayAs (ConVar.Chat+ChatChannel targetChannel, System.UInt64 userId, System.String username, System.String message, BasePlayer player) [0x008dc] in <a36c4a68bb164d9092a45ce142166cc8>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x0002c] in <47fc8c70fa834cbf8141d7c1a7589125>:0
at ConVar.Chat.sayAs (ConVar.Chat+ChatChannel targetChannel, System.UInt64 userId, System.String username, System.String message, BasePlayer player) [0x0003d] in <a36c4a68bb164d9092a45ce142166cc8>:0
at ConVar.Chat.sayImpl (ConVar.Chat+ChatChannel targetChannel, ConsoleSystem+Arg arg) [0x00162] in <a36c4a68bb164d9092a45ce142166cc8>:0
at ConVar.Chat.say (ConsoleSystem+Arg arg) [0x00007] in <a36c4a68bb164d9092a45ce142166cc8>:0
at ConsoleGen+<>c.<.cctor>b__2_552 (ConsoleSystem+Arg arg) [0x00000] in <a36c4a68bb164d9092a45ce142166cc8>:0
at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x0005b] in <42b592b0fe434ca0bc5afa3d78fcb4b9>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnClientCommand(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update()
Yep it's also causing crashes here
Oxide version 2.0.6002 seems to have fixed betterchat. Idk if fully but seems good for me. No server crashes
Fixed for me as well
The oxide update fixed the betterchat on my servers.
Same here