I'm an admin and I use BR as an admin utility, so I am curious on why there is a timer to repair a base after something is damaged? Not a criticism, but wondering about the use case for this. Thanks for such a useful tool!
Purpose of timer after damage?
By default, entities can't be repaired 30 seconds after they have been damaged. There was a request to be able to configure this value which you can find the discussion here: https://umod.org/community/base-repair/24718-longer-cooldown-after-raid