We tried to add the crocodiles and apes to barrel-less ourselves, but it just spews an error (see below). Is there any hope of seeing these added to the plugin officially and getting an update sometime soon? Love the plugin, just would love to see these added to the "surprise" when a barrel is broken open.
Failed to call hook 'OnEntityDeath' on plugin 'Barrelless v3.1.2' (InvalidCastException: Specified cast is not valid.)
at Oxide.Plugins.Barrelless.SpawnAnimal (UnityEngine.Vector3 position) [0x00047] in <a3d8ec66a6714259a2bd17de2a05c014>:0
at Oxide.Plugins.Barrelless.OnEntityDeath (LootContainer entity, HitInfo info) [0x0142b] in <a3d8ec66a6714259a2bd17de2a05c014>:0
at Oxide.Plugins.Barrelless.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002fa] in <a3d8ec66a6714259a2bd17de2a05c014>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0