First of all I'd like to thank you for adding this to the plug-in, it works perfectly!! :)
"Drop : Spawn only 1 entity on trigger": true, //Made possible by krunghcrowI was thinking it would be neat to add a new Fire settings that would allow you to select the oil barrels only.
maybe even have its own drop count.
oil_barrel.prefab
assets/bundled/prefabs/radtown/oil_barrel.prefab
"Fire Settings": {
"Use oil barrel only": true/false, // Barrelless potential spicy's features
"Drop : Count random per x barrels": 1, // Barrelless potential spicy's features
"Fire (Large) : Chance on spawn (1-00)": 1,
"Fire (Medium): Chance on spawn (1-00)": 2,
"Fire (Small): Chance on spawn (1-00)": 3
}
}and if you're able to do that then maybe even doing something for radiation on radiation barrels.
It would have an option to select radiation barrels only as well and its own chance to spark an event.
partial example from Nuke Weapons by k1lly0u
loot-barrel-2
assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab
loot_barrel_1
assets/bundled/prefabs/radtown/loot_barrel_1.prefab
"Radiation Settings": {
"Radiation : Chance on spawn (1-00)": 0, // Barrelless potential spicy's features
"Use radiation barrel only": true/false, // Barrelless potential spicy's features
"Drop : Count random per x barrels": 1, // Barrelless potential spicy's features
"Intensity": 70.0, //BY k1lly0u
"Duration": 25.0, //BY k1lly0u
"Radius": 20.0 //BY k1lly0u
}Anyways this plug-in is in my top 5 favorites and thank you for taking the project over.