Todays update issueFixed

(19:29:49) | Failed to call hook 'OnPlayerDisconnected' on plugin 'Backpacks v3.17.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Backpacks+BackpackNetworkController.Unsubscribe (BasePlayer player) [0x00029] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.Backpacks.OnPlayerDisconnected (BasePlayer player) [0x0003a] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007c3] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0

(19:34:47) | Failed to run a 0.10 timer in 'Backpacks v3.17.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Backpacks+BackpackNetworkController.Subscribe (BasePlayer player) [0x0008e] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.Backpacks+Backpack.TryOpen (BasePlayer looter, System.Int32 pageIndex) [0x00047] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.Backpacks+BackpackManager.TryOpenBackpackPage (BasePlayer looter, System.UInt64 backpackOwnerId, System.Int32 pageIndex) [0x00017] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Plugins.Backpacks+<>c__DisplayClass161_0.<OpenBackpackMaybeDelayed>b__0 () [0x00000] in <da5d1e32204f45d28190b318a9a4ba03>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0

Seeing the timer one as well but players can still use their backpack with either the command or if they have it binded. Doesn't seem to cause any issues besides spamming console from time to time

yeah doesnt seem to be broken or causing issues, players have stated it is slower to open but still working

If you reload plugin it removes everything from backpack. Dont reload it.

players report that items disappear when pulled from backpack to inventory with last update

same here

same on my side aswell

Had a player just get kicked while flying a Minicopter but it only mentions this plugin

(15:12:52) | Failed to call hook 'OnPlayerDisconnected' on plugin 'Backpacks v3.17.2' (NullReferenceException: Object reference not set to an instance of an object)at Oxide.Plugins.Backpacks+BackpackNetworkController.Unsubscribe (BasePlayer player) [0x00029] in <ca33374e8e144529b8fa1425a7ed8f3c>:0at Oxide.Plugins.Backpacks.OnPlayerDisconnected (BasePlayer player) [0x0003a] in <ca33374e8e144529b8fa1425a7ed8f3c>:0at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007c3] in <ca33374e8e144529b8fa1425a7ed8f3c>:0at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0

i have gone back to old ver untill its fixed

wV4lfFpP0OiCOpY.png Warkingz

i have gone back to old ver untill its fixed

they sadly report its the same now with the old version over here 🧐

Anyone else having issues with Gathering resources dissappearing?

The problem was the old version. In order to update to the new version, the old version must be unloaded, and the unload logic is the issue. If you roll back to the old version, you will simply encounter the same problem again when you update to the newest version in the future. Get off the old version as soon as possible.

If there is any evidence that the new version is bad, please share. However, please execute proper judgment in such analysis, as switching to a new version requires invoking Unload code on the old version, and issues there should be attributed to the old version, not the new one.

Merged post

Any users who had gather mode on while the bad version was running, after the plugin unloads (such as when you update it), gather mode doesn't get properly disabled due to the error, so players can experience items getting gathered into the old backpack container from the previous plugin instance, and that container is no longer accessible. Technically its on the server but players cannot access it. To mitigate items going there, the player has to die, then disconnect while dead; or you can restart the server.

unloaded old version first, updated to the newest, all the players items from before update dissapear yes, but newly placed items works as intented, so yes i assume its fixed but not retrospect - thanks for the ansawer while on the road @WhiteThunder

Unloaded plugin, stopped server. Updated plugin, loaded server back up. Players have their missing items and all is made right again. Quite the scare considering my use-case for the mod lmao. Thanks for the details explaining the issue and how to resolve it.