As the title said it happened when I tried to move items in hover mode to my main inventory with gathering mode on
Console log:
IndexOutOfRangeException: Index 1 was outside the bounds of the collection of size 1
[04.08 10:28:43] IndexOutOfRangeException: Index 1 was outside the bounds of the collection of size 1
[04.08 10:28:43] at Oxide.Plugins.Backpacks+ContainerAdapterCollection.get_Item (System.Int32 i) [0x00024] in <4d0a05b75bb14f8e94f9ad0ea1d3452c>:0
[04.08 10:28:43] at Oxide.Plugins.Backpacks+Backpack.TryGatherItem (Item item) [0x000cd] in <4d0a05b75bb14f8e94f9ad0ea1d3452c>:0
[04.08 10:28:43] at Oxide.Plugins.Backpacks+InventoryWatcher.OnItemAddedRemoved (Item item, System.Boolean wasAdded) [0x000d8] in <4d0a05b75bb14f8e94f9ad0ea1d3452c>:0
[04.08 10:28:43] at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool)
[04.08 10:28:43] at ItemContainer.Insert (Item item) [0x00046] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] at Item.SetParent (ItemContainer target) [0x00039] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00502] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container) [0x0004a] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x00245] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e1] in <e81484d7a7ab488a9fdcce2c94cde99d>:0
[04.08 10:28:43] UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
[04.08 10:28:43] UnityEngine.DebugLogHandler:LogException(Exception, Object)
[04.08 10:28:43] UnityEngine.Logger:LogException(Exception, Object)
[04.08 10:28:43] UnityEngine.Debug:LogException(Exception)
[04.08 10:28:43] PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message)
[04.08 10:28:43] BaseEntity:SV_RPCMessage(UInt32, Message)
[04.08 10:28:43] ServerMgr:OnRPCMessage(Message)
[04.08 10:28:43] ServerMgr:OnNetworkMessage(Message)
[04.08 10:28:43] Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
[04.08 10:28:43] Network.BaseNetwork:Cycle()
[04.08 10:28:43] ServerMgr:Update()
[04.08 10:28:43] 36.71.xx.xxx:xxxxx/76561############/RuLey kicked: RPC Error in MoveItem