Support for coffin storagesSolved
@LaserHydra
I had actually gone through and added support for the new coffin storages, as well as reintroduced the fix for NPC data being saved.
Mind if I PM you the file?
doh I just sent it to him too on discord... added it as XLarge.  late to the party as always.  oh well.  Some one just pointed out there was a post on this, silly me.  Good catch Default.
In response to MalS ():
doh I just sent it to him too on discord... added it as XLarge.  late to the party as always.  oh we...
Oh haha, I think I added it as XLarge as well. 
Just trying to help out in the community :)
Hello,

Having an issue with the Backpacks plugin. I added an extra level of backpack which is the size of the new coffin storage, this all works perfectly fine, however upon dieing the last row of items are missing, I think this is because the backpack prefab on Rust is only 6 rows so the 7th row of the coffin storage is not being added.

So I tried to modify the backpack plugin so that instead of dropping a backpack it would drop a coffin with the items in instead. However I am getting this error:

Failed to call hook 'OnEntityDeath' on plugin 'Backpacks v2.1.8' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Backpacks+Backpack.Drop (UnityEngine.Vector3 position) [0x0003a] in :0
at Oxide.Plugins.Backpacks.OnEntityDeath (BaseCombatEntity victim, HitInfo info) [0x0005a] in :0
at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00282] in :0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0

Hopefully someone can help as I have no idea what this means and I am not 100% sure what I am doing. Maybe it's possible to
make the dropped backpack storage larger and solve my problem even easier?

Thanks VERY MUCH for the help in advance,
Giggs
Hello, i have this already modify and finished. PM me.
In response to Default ():
@LaserHydra
I had actually gone through and added support for the new coffin storages, as well...
Oooof yes please. That would be greatly appreciated. 
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