Calling hook CanLootPlayer resulted in a conflictSolved

Calling hook CanLootPlayer resulted in a conflict between the following plugins: Backpacks - True (Boolean), SleeperGuard (False (Boolean))

Backpacks shouldn't really be returning true, it is allowed by default. Should only return false to disallow, or null to continue normal operation/allow.
I hadn't seen this one before. It was in a brief spam flood on server load yesterday. My restart is coming up soon, so I'll let you know if it comes up again.

Merged post

Must have just been a random bug. It didn't show up this time.
It isn't a bug, it's a hook conflict. ;)

It will happen whenever the code is reached where this plugin sets true anda the other has false.
Understood. I just meant bugged out. I'm still wrong either way lol. I'm totally ignorant when it comes to code. I can change the chat output, UI text and the commands in the plugin to suit my needs. That's it. Anything else is beyond my comprehension. I'm too old to learn a new language.
5c2d88ae4ea06.jpg Wulf
Backpacks shouldn't really be returning true, it is allowed by default. Should only return false to disallow, or null to continue normal operation/allow.

If I recall correctly Backpacks needs to return true there due to how Backpacks works internally.

Calling hook CanLootPlayer resulted in a conflict between the following plugins: Backpacks - True (Boolean), Staffmode (False (Boolean))

Conflict issues, not a big deal but would be nice if officially supported. 

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