so been testing this and its a nice plugin and the added icon on the main screen is nice.  There is an issue that i did fix on my version but wanted to point it out to see if you can update this for future updates.

with the backpack icon set and you open a workbench, it doesnt put it behind and keeps it in open view.

its calling Parent="Hud.Menu", which i upudated to Parent="Hud",

This places the button on the normal gameplay HUD layer. When the workbench Tech Tree, inventory, or another full-screen Rust menu opens, the backpack button should now sit underneath Rust’s menu blur instead of appearing on top.

just figured id point this out incase you wanted this updated