so been testing this and its a nice plugin and the added icon on the main screen is nice. There is an issue that i did fix on my version but wanted to point it out to see if you can update this for future updates.
with the backpack icon set and you open a workbench, it doesnt put it behind and keeps it in open view.
its calling Parent="Hud.Menu", which i upudated to Parent="Hud",
This places the button on the normal gameplay HUD layer. When the workbench Tech Tree, inventory, or another full-screen Rust menu opens, the backpack button should now sit underneath Rust’s menu blur instead of appearing on top.
just figured id point this out incase you wanted this updated