-- trap.give "number" (to define a number of traps given and not having to spam the command to get several traps)
-- Webhook (discord) refresh - Instead of a new message the "old" one is refreshed in it's text. Any chance that could be done?
-- Webhook embed switch to normal text (small text format, so you can chose if you want the huge size or just a text like in the old plugin "Stash Warning" (Some of my admins asked that because they also watch the channels sometimes by phone and you lose quick the overview then)
-- Chat commands additionally to console commands (actually i made my own already by modifying it, was not to hard. But maybe other people would like it.
Feature requests and questions on functionalitySuggestion
-- Trigger warnings for stashes that already been found and borrowed.
Player 1 places a stash
Player 2 finds stash and hides it again.
Player 3 finds stash randomly (for player 3 it is not shown that he found the stash) - At least from my last tests.
(Maybe it can put in the database by which player it was found and only trigger on new steam ID`s/player) ?
Regarding the first question about the trap.give command, it was a deliberate choice that the command is set to give only one trap per use, as keeping track of multiple stash items presented various loopholes and edge cases, such as the player logging out, giving stashes to other players, or despawning stashes, which wasn't worth the extra effort and consideration.
As for your second question, that would require a Discord bot integration, which I prefer to steer clear of due to the maintenance and headaches that come with running a bot on a Rust server. Furthermore, your current violation reports channel serves as a log where you can search a player's violation history and retrieve information on all their previous violations.
Your suggestion to switch from an embedded format to a minimal text format for Discord reports is reasonable, and I'll consider it in future updates!
Finally, the use of console commands instead of chat commands was intentional. Console commands offer faster execution as they allow you to quickly switch to previously entered commands using the arrow keys, as opposed to manual typing or copying and pasting. This is especially useful for quick teleportation to hotspots or spawning stash traps.
First of all, thanks for your detailed answer. Ye what you said makes sense that it would mess up the trap.give with more then one stash.
Oh i didn't know that would require a bot integration to update the text, i thought it could maybe be saved as value in the plugin itself and then update just the info according to the log source.
Great i will let my admins know that you consider adding it for the future :-)
Ye i personally prefer the console command too, even made macros to just hit 1 button to use the commands, but it was a request of the other Admins (i just forwarded them).
Last i wanted to remind the "bug" about found stashes reporting.
Player 1 places a stash and burries it
Player 2 finds it - burries it again (Plugin triggers the warning)
Player 3 finds it (plugin not triggers that player 3 found it too now)
Thanks again for your great work and the response.