Hey team got a couple issues with my setup and seeking some help if anyone knows how to fix these issues pretty please :)
So the attack heli will run for 15mins or what ever, a player may shoot it down, then 5mins later the attack heli is back and roaming around again. If allowed to roam for 15mins before leaving it will reset in 1 hour as set in my config. Any ideas on this one?
The other issue I'm having is chinook drops crates at the same spot in the map over and over, and the crates don't dissapear before the next chinook arrives. I'm probably going to get the chinook drop randomizer plugin to address this, but wondering if there are more work arounds?
Thanks :)
Crates dropping on top of each other on repeat
I am also having these issues, the heli events also seem to stack so multiple helis are in the air at the same time, i've changed the event weight to make it lower and the time frequency however this doesn't seem to help it
In regards to the multiple drops, I did have success with setting server.events 0 in the cfg to disable the in-game events as otherwise they seem to still run in conjunction with this plugin unless set otherwise in the cfg, now the crates are fixed atleast
Are you running skip night or shorter nights? These also interfere with events it seems