Events only firing once againFixed
Hi there,

we just noticed that the plugin fires the events only once, like we had before.
I looked into the code and found the solution:

Change line 409 from:
if (runonce=false)​

to:

if (!runonce)

'=' is an assignment in C# whereas '==' would be the equality operator. I guess it's just a typo on your end but I can only recommend that you use the "!" to check for false booleans.

HTH,

Higgins
Thanks I will fix that.  I was having a rotten weekend with the wife away.
This is corrected, correct?   Please mark this as fixed if it is fixed.  Thanks!
I think this is fixed now
Yes this is fixed since v.0.1.17.
Locked automatically