Bases from active players being removedSolved
Merged post
because Dynacupshare auth all clan mate in TC. For now i unload the plugin
i don't have logs :/ it reset at every restart and server has restart since
but i was thinking about something, i think AutoPurge load before Clan Reborn and DynamicCupShare, so it not detect all the TC Auth, only possible after Clan and dynashare will be loaded, because the removed happen just at a restart
Merged post
and i thinking about that because the clan owner (so the one that put TC on base) was the one that not connect for 4 days (I set the purge to 4d), and only what i build was removed, not the clan mate stuff, builds and corpse, only the clan owner.
Merged post
maybe AutoPurge need to be loaded after all other plugins
only that in logs :
05:20 [Info] [Auto Purge] The purge has been completed. Purged entities: 1017.
[23:06:31.8631591] Marked 76561############ as suitable for purge (Last seen: 12/08/2020 19:23)
base was remove at 5h20
Merged post
and i use version 2.1.0 because friends had problems with ast version
After checking, Clans and DynaCupShare plugins are loaded after Autopurge at restart, so players in the clan are not on the TC before the plugin is loaded, then Autopurge check, see there's is only one player on the TC, then Clans plugins add other clan mate to the TC, but too late, the building is remove because the only one on it before Clans plugin is load is not connected since too long time.
I had this issue (because it is an issue and i think i'm not the only one...), a clan had part of their build removed, only the part build by the one that don't connect anymore, only the TC and base part buildby that player but not the part build by clan mate.
So it will be nice to fix this weird issue, and not tell it's not your plugin because clan plugin load after, it's notmal that it load after because the A from autopurge come before the C from clan in alphabetic order.
Autopurge take only the TC, but lots of server use Clans plugins or DynamicCupShare to add all clan mate on the TC.
Autopurge should load at the end, not in the first loaded plugin at server startup.
This plugin is great, make it to not have issue like that.
this plugin would be the perfect solution for one of my servers, but its working like you reported.
also, it could happen that tc cover structures that have been build by clan member, but tc auth is missed (not active) or clan members change but there are structures left. could anyone solve this and let it work with clans (umod/reborn) ? i am also interested to pay for it or help.
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