Active player bases being removedFixed
I tried this plugin few month ago but had big issue (active players had their base removed) ?

we use Clan Reborn for teams 

we have more then 200K entities, 500 sleepers and around 60 players every nights, I' afraid to use it 
try it on a fresh wipe 
I use this plugin with no issues

but is this plugin check Clan Reborn ?

what is the best settings to not have active player purged ?

This plugin does not use any clans system or anything - it checks AUTHORIZED players in TC, if there is no TC, then entity owner (who built it).

So, if a team connect every day (if purge set to 3 days) but one don't connect, his stuff (walls, fondations, box) will stay ?

what happen to his large furnace if they are in TC range ? and if they are outside ?

Anything WITHIN building privilege runs the privilege checks. If at least one player authorized was active within 3 days, whole building will not be published.
ok thank you a lot :)

Merged post

I really hope that will not remove active players stuff like the first time i tried it

Merged post

I see that on a discord :

Last days some strange issues have been going on with people waking up under the map being instakilled. As well as bases disappearing for no apparent reason. We suspect this has to do with the [AutoPurge] plugin which was outdated. We are running the latest version now but be aware that [Clans/Friends are NO LONGER supported]! So choose carefully who you build your base with.

I think you need to take a look at the plugin

i have this problem few times, and it log it look like this:

 

[9:02:20.856911] Marked 765xxxx820 as suitable for purge (Last seen: 01/01/1970 00:00)

 

player was online few hours before... ;/

hey good news at least you have the log :) thanks for the report
is the new version 2.1.1 fixing problem with 01/01/1970 00:00 date?
Delete your datafile and it should work.
thank you, will look at this :)
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