No Aimbot detections lately
I have still been getting Recoil notifications but I have not had very many Aimbots logged. Has the tool improved to remove false positives better? I used to get one every few days. Now it seems its only someone with a bow that might get it rarely. I also worry if the hacks have gotten better as well.

What does "Notify when a player has a high value of the physics.steps parameter": false," mean? Does it notify the player of the physics steps going over the limit or only notify me? Being a community server limits how much a plugin can really interact with the players so I want to make sure nothing is preventing them from exceeding the limits.
In previous versions, the plugin detected many false positives of the aimbot due to the fact that the player set the value of the physics.steps parameter different from 32. Changing physics.steps "60" allows jumping higher. People do things like that to gain advantages. 


In the last update, I was able to find a way to detect that the player is playing with high physics.steps values, and take this into account in calculating the trajectories . And if the admin wants, then he can receive notifications about this by setting the parameter "Notify when a player has a high value of the physics.steps parameter": true, "

On the server side, there are no commands through which the admin can get or change this parameter on the client side. In my case, I detect this through a calculation by a mathematical formula.

The plugin can detect aimbot violation only if the cheat has transmitted the shot data to the server, which have errors in the calculations. For more accurate calculations, the plugin needs to know where the player was at the time of the shot and in which direction he was looking. But at the moment, on the server side there is no way to get this data with high accuracy.
Okay, so theoretically in the future there could be some ability to have it so if the plugin detects a higher physics value that it will then adjust the math for calculations of shots based on physics.steps 60 (the obvious setting if not default)? I'm concerned that those who do use Aimbot also would have the capabilities to jump higher set by default thus never triggering in the system.