Hi There..installed the mod, and it seemed to work: When i check the /ao Status for a Player it says Offline (for more than 30 min) but i can still dmgtheBuilded structures.
Here are my config Settings (i just change the 1 hour scaling to 0 because the building should be protected 100% for 6 Full hours
{
"absoluteTimeScale": {},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 10,
"damageScale": {
"1": 0.0,
"3": 0.35,
"6": 0.5,
"12": 0.8,
"48": 1
},
"interimDamage": 0.0,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}
What am i doing wrong?Not An Issue
aditional Info:
Am i right that only the prefabs wich are listed under "prefabs": [..." are protected?
What about the normal wooden "Base"wall or the Stonewall... and what about roof or things to build a base of?
I´ve tested a lot but still dont figured out how to get this to work... at /ao Playername i can see how long he is offline and wich scaling is uses. I´ve also build wall.external or a wooden door.hinged aswell as wooden wall.frame, but sill nothing is protected...
Ive reloaded the Plugin, (with no error) and restated the server, waited Hours but still everything is destroyable.....
Yes only items in the prefab list are protected.. If you want 0 damage for 6 hours you need to edit your damage table to something like so
"damageScale": {
"1": 0.0,
"6": 0.5,
"12": 0.8,
"48": 1
},
Players also have to logout AFTER you have the plugin loaded.. anyone offline before the plugin knows there times will be excluded