Raid protection doesn't work

Hello,

I've done many tests, and bases are still raidables even if they're supposed to be reduced to 35% damage. Could you please help me so I can see what I'm doing wrong? 

Here is the link to access my config file : 
https://we.tl/t-J8CrdVOxCn

Thank you very muchf for your time

The same is true.
Protection does not work.

 "damageScale": {
    "1": 0
  },​

There is the ability to post  your config file here without people having to agree to some other sites terms of service just so that they can look at your config, Post it here using the "insert/edit code sample" in the chat box

Please post the config here so we may assist you

{
  "absoluteTimeScale": {
    "03": 0
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": false,
  "cooldownMinutes": 10,
  "damageScale": {
    "1": 0
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": true,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "serverTimeOffset": 0,
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.4.2"
}

I believe your issue is that you never enable damage, at some point you need to enable damage. Lets say you want 1 week offline protection (168 hours), add an entry in to the damagescale for when you want to enable like so.

"damageScale": {

"1": 0,
"168": 1
},
JEmiVEJ6feMRIuG.png shady14u

I believe your issue is that you never enable damage, at some point you need to enable damage. Lets say you want 1 week offline protection (168 hours), add an entry in to the damagescale for when you want to enable like so.

"damageScale": {

"1": 0,
"168": 1
},

Thank you very much. I will try it.

M1Gj0jAxcnKswlN.png shady14u

I believe your issue is that you never enable damage, at some point you need to enable damage. Lets say you want 1 week offline protection (168 hours), add an entry in to the damagescale for when you want to enable like so.

What is wrong with my config? Protection works oddly enough after an hour offline stopped working.
{
  "absoluteTimeScale": {
    "03": 0.1
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": false,
  "cooldownMinutes": 20,
  "damageScale": {
    "12": 0.1,
    "24": 1
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": false,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "serverTimeOffset": 0,
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.4.2"
}

try adding the 01 hour setting at 0

"damageScale": {
      "01": 0,
      "12": 0.1,
      "24": 1
},

Player has not been online for a full day, but protection is at 100%.

{
  "absoluteTimeScale": {
   
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 15,
  "clanFirstOffline": false,
  "clanShare": true,
  "cooldownMinutes": 30,
  "damageScale": {
    "1": 0.2,
"3": 0.2,
"6": 0.4,
"12": 0.7,
"15": 0.9,
"48": 2
    
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": false,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "serverTimeOffset": 0,
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.4.2"
}​