Hello, is this plugin still working ? /ao returns that the player is online while he is offline
Player Status showing Online while the player is offlineSolved
Not sure if this is the issue but from running it on my server last month it seems that the cooldownMinutes config option is the actual deciding factor here. By default this is 10 minutes. So what I've found is that 10 mins after someone logs out is when they are considered "offline"
And I think that's on purpose. This config option is there to help make sure people can't just log out as soon as someone throws boom on their base in order to block the raid.
Check your activities that make a player active in the config
Same issue here. Player has been offline for over an hour, I have cooldown set for 5 minutes.
This is no doubt the worst plugin I have ever installed. Just hit the Delete Button
I checked all the actions that make the player active. It only works to wake up. I don't understand how it works. After the cooldown expires, the defense turns on. Here are my settings:
{
"absoluteTimeScale": {},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 1,
"damageScale": {
"1": 0.7,
"12": 0.7,
"3": 0.7,
"48": 0.7,
"6": 0.7
},
"interimDamage": 0.7,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}
what are you looking for it to do? you have everything set to allow 70% damage after 1 min cooldown
Locked automatically