Issue with pluginNot An Issue

it does not wrok 

 

{
"absoluteTimeScale": {
"03": 0.1
},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 25,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 10,
"damageScale": {
"1": 0,
"12": 0,
"3": 0,
"48": 0,
"49": 100
},
"interimDamage": 0.0,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}

what does not work for you? Maybe if you can explain what you have an issue with, yo can get assistance.

the offline raid protection dosnt work for me and thats the file im useing, i set the cost to 0 becuse i dont want a cost i just want the 48 hour protecetion but i cant get it to work , i gave everyone permission and waited a bit to test it and ppl could still raid ppl offline after the ten mins 

try this setup you dont need all the 0s 

{
"absoluteTimeScale": {},
"activity": [
"input",
"respawn",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": true,
"cooldownMinutes": 10,
"damageScale": {
"1": 0,
"48": 1.0
},
"interimDamage": 0.0,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker",
"quarry"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}

Im having similar problems, what am I doing wrong?

 

{
"absoluteTimeScale": {},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 20,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 20,
"damageScale": {
"1": 0.2,
"3": 0.35,
"6": 0.5,
"12": 0.8,
"48": 1
},
"interimDamage": 0,
"minMembers": 1,
"playSound": true,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}

that looks fine from here..

yours should wait for 20 min after logoff (or after 40 min AFK), then be 100% protected for 40mins, then it drops to 80% for 2 hours then to 65% for 3 hours, 50% for 6 hours and then 20% for 36 hours, after 48 hours 0 protection.

How do we test that it works? It doesnt give a notification when you're attacking an authorized base. It doesnt seem to be working.

do you have the notification turned on? you can check a players damage status with /ao PlayerName this will tell you the players offline time as well as afk and damage scale

I do yes. 

Merged post

{
"absoluteTimeScale": {},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 20,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 20,
"damageScale": {
"1": 0.2,
"3": 0.35,
"6": 0.5,
"12": 0.8,
"48": 1
},
"interimDamage": 0,
"minMembers": 1,
"playSound": true,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}

Merged post

The command works and displays the info correctly. Ill Check in the morning and see if it reflects the damage properly because rn its at 0

Locked automatically