Every so often a player notifies me that a base they try and raid shows 90% raid protection. I have it set to 50% in the config and can't understand why its equating to 90%. Am I missing something?
{
"absoluteTimeScale": {
"03": 0.1
},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 30,
"damageScale": {
"1": 0.5,
"12": 0.5,
"3": 0.5,
"48": 1,
"6": 0.5
},
"interimDamage": 0.5,
"minMembers": 1,
"playSound": true,
"prefabs": [
"box",
"cupboard.tool",
"door.double.hinged",
"door.double.hinged.metal",
"door.double.hinged.toptier",
"door.double.hinged.wood",
"door.hinged",
"door.hinged.metal",
"door.hinged.toptier",
"door.hinged.wood",
"factorydoor",
"floor.frame",
"floor.grill",
"floor.ladder.hatch",
"floor.triangle.grill",
"floor.triangle.ladder.hatch",
"gates.external",
"locker",
"shutter",
"shutter.metal.embrasure.a",
"shutter.metal.embrasure.b",
"shutter.wood.a",
"wall.external",
"wall.frame",
"wall.frame.cell.gate",
"wall.frame.fence",
"wall.frame.fence.gate",
"wall.frame.garagedoor",
"wall.frame.shopfront.metal",
"wall.window.bars.toptier",
"wall.window.bars.wood",
"wall.window.glass.reinforced",
"window.bars"
],
"serverTimeOffset": 0,
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.4.2"
}