Random 90% Raid Protection?

Every so often a player notifies me that a base they try and raid shows 90% raid protection. I have it set to 50% in the config and can't understand why its equating to 90%. Am I missing something?

{
  "absoluteTimeScale": {
    "03": 0.1
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": false,
  "cooldownMinutes": 30,
  "damageScale": {
    "1": 0.5,
    "12": 0.5,
    "3": 0.5,
    "48": 1,
    "6": 0.5
  },
  "interimDamage": 0.5,
  "minMembers": 1,
  "playSound": true,
  "prefabs": [
    "box",
    "cupboard.tool",
    "door.double.hinged",
    "door.double.hinged.metal",
    "door.double.hinged.toptier",
    "door.double.hinged.wood",
    "door.hinged",
    "door.hinged.metal",
    "door.hinged.toptier",
    "door.hinged.wood",
    "factorydoor",
    "floor.frame",
    "floor.grill",
    "floor.ladder.hatch",
    "floor.triangle.grill",
    "floor.triangle.ladder.hatch",
    "gates.external",
    "locker",
    "shutter",
    "shutter.metal.embrasure.a",
    "shutter.metal.embrasure.b",
    "shutter.wood.a",
    "wall.external",
    "wall.frame",
    "wall.frame.cell.gate",
    "wall.frame.fence",
    "wall.frame.fence.gate",
    "wall.frame.garagedoor",
    "wall.frame.shopfront.metal",
    "wall.window.bars.toptier",
    "wall.window.bars.wood",
    "wall.window.glass.reinforced",
    "window.bars"
  ],
  "serverTimeOffset": 0,
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.4.2"
}

Do you even read the documentation?

{
  "absoluteTimeScale": {
    "03": 0.1
  },
Change to
{
"absoluteTimeScale"
: { },