I noticed while your raiding if you blow the TC at all then the raid protection is enabled until myself or another player puts down a TC. The plugin is great but is this something you could fix?
TC problemNot An Issue
The raid protection goes on the player that built the base a d anyone on the tc. If you blow the tc you loss the check for those players and only look at the on that built the wall. Placing a new tc is the correct way to continue raiding. Why is this an issue for you?
I am sorry about the 2 tickets. It's a great plugin and I'm looking for something exactly like your plugin but I would like it more if the raiders could keep raiding without having to put a TC down right away. I deal with water bases as well so it's really hard for people to slap one down instead of being able to keep going raiding. I'm looking for something very simple basiclly once someone logs into the server they are no longer protected at all until they log out.
Merry Christmas my friend and thank you for all the work you do. :)
The challenge is that entities only have 1 owner unless they are in tc range. This means for any wall for instance there is 1 player that owns it. If they are solo this is not an issue works like you want. But let's say player A builds the base and gives codes and tc to player B if player b is online the base would not be protected as they are on the tc. But if you destroy the tc only the owner of the wall info is left player A who is offline and now protects. The only way I could see getting it to work like you desire would be to assign the base to the raider once they break the tc. But that's sorta unfair also. So tell raiders to bring a spare tc if they don't want to risk it
Oh wow. That makes more sense. I'll have to look more into it this way then. Thank you so much.
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