I really wanted to try this plugin to help maintain my younger servers pop until they grow. But the thing I am concerened about is large bases with many turrets will take much longer than 10 minutes (default) to continue the raid and be successful if the clan logs off when being raided. They could easily use this to stop the raid knowing the raiders will never get too far after the 10 (or whatever I set it to) minutes cooldown before their base is protected. I could set the cooldown to a lot longer, but then smaller/new bases would still be vulnerable as a result which defeats the object of the plugin.

Please could a check be added to the plugin to see if the base owner(s) were RaidBlocked when they logged off (maybe using NoEscape "IsRaidBlocked" or plugin own method) therefore preventing abuse in this way.

If players log off under non-raid conditions the plugin behaves as confgured in this instance, but if player(s) logged off while RaidBlocked then the protection either does not activate, or at least has a different set of configurable options in the config.

Thanks for reading.