Protecting base with some team members still onlineNot An Issue

I use the Anti Offline Raid Plugin on my PVP-Server but if go one on of the team 10 min. offline it protect the base in some area even though we are online. (Rust Teaming) 

Feel free to include your configuration

{
  "absoluteTimeScale": {
    "03": 0.1
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": true,
  "cooldownMinutes": 10,
  "damageScale": {
    "1": 0.2,
    "12": 0.8,
    "3": 0.35,
    "48": 1,
    "6": 0.5
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": false,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.3.9"
}



We test it without a Clan-Plugin and with a clan-plugin

Merged post

It works fine with the clan plugin at the moment but if any player is a group (Rust-Group) its the same problem then

Ye, the Plugin does not support rust teams i guess, i want to use this plugin without clans plugin, can you make it work with teams aswell?

So is the solution to just use the clans plugin? Right now people can exploit the hell out of this plugin.

Highly recommend Clans Reborn, Hooks into the teams functionality and works great with AOR

Locked automatically