Option to protect while online insteadNot An Issue
Is there a way to set up the damageScale to protect players while online? Or to scale the damage amount while online? For example, I was thinking of setting mine up so that bases are 50% protected while players are online, 100% protected while offline up to 36 hours, in which they become unprotected.

Hello there!

I'd like an extra option so they can only be raided if they don't log in for an x amount of hours. This is currently possible, but they can be raided if they are online, which I am not looking for. Is there a way to do this already?

I would like the same option as above.
To have online protection, as well as offline, but if the person doesnt log in for x days, the protection dissapears.  Is it possible to do this already by modifying the events that trigger 'activity' ?

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