Is it just animals? Or could it be human NPC's as well?
Which NPCs does this plugin work with?Not An Issue
I'm assuming just animals, but unsure.
Also, while I have you here... what does HTN mean when used to talk about the new Scientists? I see that a lot of here, I'm guessing its an acronym that describes the new AI but dont really know. Could you please fill m ein? also I love your plugins and all the work you do for the Oxide scene!
In response to rustysteady ():Also, while I have you here... what does HTN mean when used to talk about the new Scientists? I see...
Rust has various AI/NPC types:
- Apex (murderers)
- BaseNPC (most animals)
- HTNPlayer (scientists)
In response to Wulf ():Rust has various AI/NPC types:
Apex (murderers)BaseNPC (most animals)HTNPlayer (scientists)...
Hey Wulf i was tyong you a PM but it wouldnt go through so I'll just paste my message here...
Hey thank you fo ranswering my question. I just started messing around with creating maps in rust Edit and I love it! One thing I'm trying to do is creat a busy shopping mall type scene with lots of people walking around. I'm having a hard time trying to find a good crowd simulator. I started just making a bunch of clones with NPCHuman but then realized its better to have a spawner like BotSpawner does. The problem is the bot are either to fast in movement or I cant get them to follow way points. I do have a background in web development but have not really messed with Mono before. Do you have any reccomendations for a makeshift crowd simulator? Or should I just stick with NPCHuman? I like how with BotSpawner it will randonly selcect a kit, making the people feel a litlle more procedural, but lik eI said eailer I'm not able to adjust thier behaviors to where they are just chill haha. I can just have them on all on Peacekeeper, but thier movement is kind of too fast and eratic and even with radius turned down. I also realize that is what the plugin was designed for and not some RP virtual mall haha. In any case let me know if you have any ideas, I'd really appreciate it and thank for responding.
Hey thank you fo ranswering my question. I just started messing around with creating maps in rust Edit and I love it! One thing I'm trying to do is creat a busy shopping mall type scene with lots of people walking around. I'm having a hard time trying to find a good crowd simulator. I started just making a bunch of clones with NPCHuman but then realized its better to have a spawner like BotSpawner does. The problem is the bot are either to fast in movement or I cant get them to follow way points. I do have a background in web development but have not really messed with Mono before. Do you have any reccomendations for a makeshift crowd simulator? Or should I just stick with NPCHuman? I like how with BotSpawner it will randonly selcect a kit, making the people feel a litlle more procedural, but lik eI said eailer I'm not able to adjust thier behaviors to where they are just chill haha. I can just have them on all on Peacekeeper, but thier movement is kind of too fast and eratic and even with radius turned down. I also realize that is what the plugin was designed for and not some RP virtual mall haha. In any case let me know if you have any ideas, I'd really appreciate it and thank for responding.
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