How to fix this script KillFeed.cs to show covered identity and not real one ?
Incompatible with KillFeed pluginSuggestion
I did a fix in simplekillfeed regarding the wrong names: lines ~628 chage var name = npc.ShortPrefabName; Tonpc.displayName;
varname=
Sorry, i mixed up this with another plugin "killfeed" <->"simplekillfeed". Invalid comment from my side.Kaucsenta
I did a fix in simplekillfeed regarding the wrong names: lines ~628 chage
var name = npc.ShortPrefabName;Tonpc.displayName;
varname=