Teleporting while cold?Fixed
Was wondering if there is anyway of setting it up to teleport in the cold

Put thes here

"InterruptTPOnHurt": true, 

TO 

"InterruptTPOnHurt": False,

In response to Danielp8400 ():
Put thes here"InterruptTPOnHurt": true, TO 

"InterruptTPOnHurt": False,
I have this set to false and it still blocks me from teleporting in cold 
In response to TommyTucker ():
I have this set to false and it still blocks me from teleporting in cold 
Same here, I always have a fire crafted for when i am in a cold biome, it has been a problem for a very long time.
What message do you get when you try to teleport while cold?

Merged post

I have added configs for blocking hot/cold players from teleport to version 1.0.47.  You will probably have to add the following to your config:

    "InterruptTPOnCold": true,
    "InterruptTPOnHot": true,
    "MinimumTemp": 0,
    "MaximumTemp": 40,​


...or some variation of the above.  The default temperatures should match the GUI indicators, so be careful changing those.

In response to rfc1920 ():
What message do you get when you try to teleport while cold?

Merged post

I hav...
the message is "your teleport has been interrupted"

Merged post

Still not working in the cold as i cant find a method to introduce a -0 temperature , and if i put the f after the temp setting it will not load the plugin. As the temperature can get to to -15 when wearing a rad suit in a radiated area the ability to make the setting below zero is needed

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Where is the config for default . there is an option for admin and vip but none for default group ?
Thanks for the replies but I am still having trouble with this it still saying teleport interrupted when trying to teleport 
I don't know if it will help but check that your False configs are false - lower case.  The logic for checking this is pretty clear and fires only if this is true and player iswounded.
In response to rfc1920 ():
I don't know if it will help but check that your False configs are false - lower case.  The logic fo...
The config is correct
{
  "Settings": {
    "ChatName": "<color=orange>Teleportation</color>: ",
    "HomesEnabled": true,
    "TPREnabled": true,
    "TownEnabled": false,
    "InterruptTPOnHurt": false,
    "InterruptTPOnCold": false,
    "InterruptTPOnHot": false,
    "InterruptTPOnSafe": false,
    "InterruptTPOnMonument": false,
    "DefaultMonumentSize": 50.0,
    "MinimumTemp": 0.0,
    "MaximumTemp": 50.0,
    "BlockedItems": {},
    "BypassCMD": "pay",
    "UseEconomics": false,
    "UseServerRewards": false​
The problem is the temperature limits that are set, you have 0 - 40c but in game you can get to much lower than 0c and much higher than 40c , If you could make it -20c to 50c it might solve the problems, I have set the temp to 50c and plugin loads but if i try to make a -15 or -20 setting the plugin will not load
But since you have the Interrupts set to false, the min/max shouldn't even have any effect.  I don't know the upper and lower temps that also cause the "IsWounded" check to be true, but that is most likely what is happening.  The values I set for min/max are based on what I saw as when the on-screen indicator for hot/cold are shown.  For what it's worth, I was able to set "MinimumTemp": -15, and the plugin loaded.

Merged post

If you are getting the interrupted message, this could also be fired by the hook OnEntityTakeDamage, which might also return a value.  I have added another check for the InterruptTpOnHurt value to that hook to the next version 1.0.48.
Thanks very much for the fix. got the temp set at -15 and 50 and no interruptions,
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