DynamicFileSystem
Assembly: uMod.Core.dll
Inheritance ObjectDynamicDataSystem<String> DynamicFileSystem
Implements IDynamicDataSystem<String>, IDataSystem<String>, IDynamicFileSystem, IDisposable
Summary
Represents a dynamic file system
Constructors
Name | Summary |
|---|---|
DynamicFileSystem ( | Create new dynamic file system |
DynamicFileSystem ( | Create a new dynamic file system |
DynamicFileSystem ( |
Methods
Name | Summary |
|---|---|
Delete ( | Delete file(s) matching the following path or path pattern |
Delete ( | |
Delete file(s) matching the following path or path pattern | |
Delete file(s) matching the following path or path pattern | |
Dispose () | Disposes of DynamicFileSystem |
Exists ( | Check if data file exists |
Check if data file exists | |
Check if data file exists | |
Gets data file of the generic type for the specified path | |
Gets data file for the specified type and specified path | |
GetFiles ( | Gets enumerable of files within directory |
Gets enumerable of files within directory | |
Gets enumerable of files within directory | |
Read object from specified path | |
Read object of specified type from specified path | |
ReadObjects ( | Read multiple objects of specified type from specified paths |
ReadObjects ( | Read multiple objects of specified type from specified paths |
ReadObjects< | Read objects of generic type from specified paths |
ReadObjects ( | Read objects of specified types and paths |
Save object of generic type and object to the specified data file | |
Write object to the specified path | |
Write object of generic type to the specified path | |
WriteObjects ( | Write objects to the specified paths |
WriteObjects ( | Write objects to the specified paths |
WriteObjects< | Write objects of the generic type to the specified paths |