Permissions
spawnmini.mini
-- Allows player to spawn a minicopter with/mymini
spawnmini.nocd
-- Gives player no cooldown for/mymini
chat commandspawnmini.nomini
-- Allows player to use/nomini
chat commandspawnmini.nodecay
-- Doesn't allow the player's minicopter to decayspawnmini.unlimitedfuel
-- Gives the player unlimited fuel when they spawn their minicopterspawnmini.fmini
-- Allows player to use/fmini
chat command, and allows/mymini
to fetch the existing mini while theAutoFetch
config option is enabledspawnmini.fuel.<amount>
-- Determines the amount of fuel the player's minicopter spawns with, overriding theFuelAmount
config value- To use this, you must first add the desired amount in the
FuelAmountsRequiringPermission
config option
- To use this, you must first add the desired amount in the
Chat Commands
/mymini
-- Spawn or fetch your minicopter/nomini
-- Despawn your minicopter/fmini
-- Fetch your minicopter
Server Commands
spawnmini.give <name or steamid>
-- Spawn a minicopter for a specific player using their name or steamid64spawnmini.give <name or steamid> <x> <y> <z>
-- Spawn a minicopter for a specific player at the designated coordinates
For Developers
void SpawnMinicopter(BasePlayer);
float GetDistance(BasePlayer, MiniCopter);
bool IsPlayerOwned(MiniCopter);
Configuration
Default configuration:
{
"AssetPrefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
"CanDespawnWhileOccupied": false,
"CanFetchWhileOccupied": false,
"CanSpawnBuildingBlocked": false,
"CanFetchBuildingBlocked": true,
"AutoFetch": false,
"RepairOnFetch": false,
"FuelAmount": 0,
"FuelAmountsRequiringPermission": [],
"MaxNoMiniDistance": -1.0,
"MaxSpawnDistance": 5.0,
"UseFixedSpawnDistance": true,
"FixedSpawnDistance": 3.0,
"FixedSpawnRotationAngle": 135.0,
"OwnerAndTeamCanMount": false,
"DefaultSpawnCooldown": 3600.0,
"PermissionSpawnCooldowns": {
"spawnmini.tier1": 600.0,
"spawnmini.tier2": 300.0,
"spawnmini.tier3": 60.0
},
"DefaultFetchCooldown": 0.0,
"PermissionFetchCooldowns": {
"spawnmini.fetch.tier1": 600.0,
"spawnmini.fetch.tier2": 300.0,
"spawnmini.fetch.tier3": 60.0
},
"SpawnHealth": 750.0,
"DestroyOnDisconnect": false
}
Options explained:
CanDespawnWhileOccupied
(true
orfalse
) -- Whether to allow players to use/nomini
while their minicopter is mounted.CanFetchWhileOccupied
(true
orfalse
) -- Whether to allow players to use/fmini
while the minicopter is mounted. Mounted players will be dismounted automatically. Regardless of this setting, players cannot fetched their minicopter while they are mounted on it.CanSpawnBuildingBlocked
(true
orfalse
) -- Whether to allow players to spawn a minicopter while building blocked.CanFetchBuildingBlocked
(true
orfalse
) -- Whether to allow players to use/fmini
while building blocked.AutoFetch
(true
orfalse
) -- Whether to automatically fetch your existing mini when using the/mymini
command, if you have thespawnmini.fmini
permission.RepairOnFetch
(true
orfalse
) -- Whether to repair the mini when fetched with/fmini
.FuelAmount
-- Amount of low grade fuel to add to minicopters when spawned. Set to-1
for max stack size (which depends on the server, but is 500 in vanilla). Does not apply to minicopters spawned for players who have thespawnmini.unlimitedfuel
permission.FuelAmountsRequiringPermission
-- Use this to customize the fuel amount for different player groups. Simply add the desire fuel amounts like[100, 200]
, and reload the plugin to generate permissions of the formatspawnmini.fuel.<amount>
. Granting one to a player will cause their mini to spawn with that amount of low grade fuel, overriding the defaultFuelAmount
. If you grant multiple of these permission to a player, the last will apply, based on the order in the config.MaxNoMiniDistance
-- The maximum distance players can be from their minicopter to use/nomini
or/fmini
. Set to-1
to allow those commands at unlimited distance.MaxSpawnDistance
-- The maximum distance away that players are allowed to spawn their minicopter.UseFixedSpawnDistance
(true
orfalse
) -- Set totrue
to cause minicopters to spawn directly in front of players at a fixed distance, disregarding theMaxSpawnDistance
setting. Performs no terrain checks.FixedSpawnDistance
-- Distance from the player to spawn or fetch the mini, whileUseFixedSpawnDistance
istrue
.FixedSpawnRotationAngle
-- Angle to rotate the mini relative to the player when spawning or fetching, whileUseFixedSpawnDistance
istrue
.OwnerAndTeamCanMount
(true
orfalse
) -- Set totrue
to only allow the owner and their team members to be able to mount the minicopter.DefaultSpawnCooldown
-- The default spawn cooldown that will apply to players who have not been granted any permissions inPermissionSpawnCooldowns
.PermissionSpawnCooldowns
-- Use these settings to customize spawn cooldowns for different player groups. For example, set"spawnmini.tier1": 3600.0
and then grant thespawnmini.tier1
permission to a group of players to assign them a 1 hour cooldown for spawning their minicopters.- If a player has multiple cooldown permissions, the lowest is used.
- If a player has no cooldown permissions,
DefaultSpawnCooldown
will be used for them. - You can add as many cooldown tiers as you would like, but you should prefix them all with
spawnmini.
to prevent warnings in the server logs.
DefaultFetchCooldown
-- The default spawn cooldown that will apply to players who have not been granted any permissions inPermissionFetchCooldowns
.PermissionFetchCooldowns
-- Use these settings to customize fetch cooldowns for different player groups. For example, set"spawnmini.fetch.tier1": 3600.0
and then grant thespawnmini.fetch.tier1
permission to a group of players to assign them a 1 hour cooldown for fetching their minicopters.- If a player has multiple cooldown permissions, the lowest is used.
- If a player has no cooldown permissions,
DefaultFetchCooldown
will be used for them. - You can add as many cooldown tiers as you would like, but you should prefix them all with
spawnmini.
to prevent warnings in the server logs.
SpawnHealth
-- The health minicopters will spawn with.DestroyOnDisconnect
(true
orfalse
) -- Set totrue
to destroy each spawned minicopter when its owner disconnects from the server. If the minicopter is mounted, it will be destroyed when fully dismounted.
Localization
Spawn Mini comes bundled with partial translations for Russian and German which were contributed by the community. Please open a thread in the help section if you would like to contribute translations.
Future Plans
/findmini
command that displays the bearing and distance of the minicopter
If you have any ideas/suggestions I would love to hear them. If you have any issues use the Plugin Support section.
Developer Hooks
object OnMyMiniSpawn(BasePlayer player)
- Called when a player uses
/mymini
- Returning
false
will prevent spawning the minicopter - Returning
null
will result in the default behavior
object OnMyMiniFetch(BasePlayer player, MiniCopter mini)
- Called when a player uses
/fmini
- Returning
false
will prevent fetching the minicopter - Returning
null
will result in the default behavior
object OnMyMiniDespawn(BasePlayer player, MiniCopter mini)
- Called when a player uses
/nomini
- Returning
false
will prevent despawning the minicopter - Returning
null
will result in the default behavior
Credits
- SpooksAU, the current maintainer
- WhiteThunder, put in heaps of work while i was unable to
- BuzZ, the original author of MyMiniCopter
- rfc1920, for helping maintain the plugin
- Texas/Alice, for the German translations
- Glasiore, for the Russian translations
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Copyright 2020 SpooksAU
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