// ReSharper disable UnusedMember.Local namespace Oxide.Plugins { [Info("Anti-Wounded", "Iv Misticos", "3.0.1")] [Description("Players will skip the wounded state before dying.")] class AntiWounded : RustPlugin { private const string PermUse = "antiwounded.use"; private void OnServerInitialized() => permission.RegisterPermission(PermUse, this); private object CanBeWounded(BasePlayer player, HitInfo info) { if (permission.UserHasPermission(player.UserIDString, PermUse)) return false; return null; } } }