Failed to run a 0.50 timer in 'TcOptions v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x0000c] in <863b8d7ccbed46e59f3aaaa52fa75203>:0
at Oxide.Plugins.TcOptions.PopulateItems (System.Collections.Generic.List`1[T] items, ItemContainer itemContainer) [0x0008e] in <cd89dfb08c7d4f4d9d02959f53db4438>:0
at Oxide.Plugins.TcOptions.Apply (BuildingPrivlidge buildingPrivilege, Oxide.Plugins.TcOptions+Settings settings, BasePlayer player) [0x0001a] in <cd89dfb08c7d4f4d9d02959f53db4438>:0
at Oxide.Plugins.TcOptions+<>c__DisplayClass6_0.<OnEntityBuilt>b__0 () [0x00000] in <cd89dfb08c7d4f4d9d02959f53db4438>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
Failed to run a 0.50 timer in 'TcOptions v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)
i need more contex please . is it doing it every time you place a tc ?
When I have a lot of people on server