Any players that updated "chat.say" usage (ex. in binds) after the previous Rust update will have to update again due to Rust changes this update.
Any plugins using "chat.add", "chat.add2", or "chat.say" commands from Rust will need to be updated for Rust changes from previous and current update.
Chat format changes should be as below (with defaults):
chat.add = channel, userId (0), message chat.add2 = channel, userId (0), message, name, color, global (1f) chat.say = message, channel (Chat.ChatChannel.Global) Chat channels:
0 = global (Chat.ChatChannel.Global)
1 = team (Chat.ChatChannel.Team)
2 = server (Chat.ChatChannel.Server)