Calling hook OnNpcPlayerTarget resulted in a conflictNot An Issue
Bumfuzzler

After yesterday's patch (6/6/2019), I received an error I hadn't before. I'm not sure what the origin is, but it appears to be between ZoneManager and BotSpawn.

When adding an NPC using https://umod.org/plugins/human-npc, within a zone created by ZoneManager, I get the following spammed in my console. 

(09:02:44) | Calling hook OnNpcPlayerTarget resulted in a conflict between the following plugins: ZoneManager - False (Boolean), BotSpawn (True (Boolean))

I didn't get this before the patch. Any ideas?

ZEODE
Read this: https://umod.org/games/rust

After each update everyone should check this page for info.
Wulf
uMod Admin
The conflict warning means two plugins are trying to do different things or the same thing. In this case, they are doing the same thing, but in a different way. In public plugins, it is standard to return "true", not "false" for object hooks (like OnNpcPlayerTarget here) to avoid this conflict warning. So, the solution would be for Zone Manager to return true instead of false for this particular method.

Re: the update notes; the OnNpcPlayerTarget in the update notes is unrelated to this particular hook call and warning.
Bumfuzzler
Original Poster
In response to Wulf ():
The conflict warning means two plugins are trying to do different things or the same thing. In this...
Thanks for the thorough explanation Wulf.