Bots not spawning at Air DropsSolved
dravenmeex
It might be my radius, but do they not spawn when a player throws a supply drop?  Is it *only* when the event is triggered and not forced by a player?

"Monuments": {
"AirDrop": {
"AutoSpawn": true,
"Murderer": false,
"Bots": 2,
"BotHealth": 150,
"Radius": 20,
dravenmeex
Original Poster
Checked the drop of the triggered event and they were there.  Still don't seem to show up where a player would drop a supply smoke.
Steenamaroo
Plugin Developer
Hi,

Spawning at user-called drops is an additional true/false option in the config.
Do you have that set to true?
dravenmeex
Original Poster
Ahh... there it is.  Thanks.

Merged post

Since I have you here, if you could comment on another post that's having issues that might be because of this plugin, I would greatly appreciate it.

https://umod.org/community/rust/9063-disconnecting-nullreferenceexception-object-reference-not-set-to-an-instance-of-an-object

Steenamaroo
Plugin Developer
@dravenmeex - Reply posted on the linked thread.
Joski
Is there a way to send a bot to a location on the map or should I create a little extension to this mod to do that?
Steenamaroo
Plugin Developer
Hi @Joski

You would have to create an additional mod but I've added some methods in BotSpawn to make it easier.
They're detailed at the bottom of the overview and allow you to spawn/despawn nps at a chosen location using existing profiles as templates,
or, for longer term use, create/remove profiles.
Joski
Ok perfect, I will try that! Thanks for the quick answer :) 
Steenamaroo
Plugin Developer
No probs. Have fun. :)