I have a custom spawn in airfield with the actual airfield spawn, I want the two factions to regularly fight each other but they get tright next to each other without ever drawing a weapon to fire. I have Bot attacks Bot set to true. But I feel like there is another setting causing this.
That option is preventative. I.E. If the nps would have naturally attacked eachother, false prevents that.
There's no way, in BotSpawn, to force npcs of the same kind/family to attack eachother,
but if you set one profile to scientists and the other to murderers they should go at it.
So if I have some blue dudes and some of my custom bots near each other they should go at it?
If they're all Scientists they should not.
I don't think Scientist ever fight eachother.
Murderers and scientists will fight eachother by default.
im gonna play around with it some more.
I have scientists at the airfield with a group of 10 custom bots with kits and everything and they wont fight.